createFrameQueueBuffer Method |
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Creates a single or multiple FrameQueueBuffer objects, matching the passed in FrameTypeInfo or the frame type of the passed sink. | ||||||||||||||||||||||||||||||||
Syntax: |
Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameTypeInfo& type, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferList& rval, const FrameTypeInfo& type, size_t count, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameTypeInfo& type, BYTE* dataPointer, size_t dataSize, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameSnapSink& sink, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferList& rval, const FrameSnapSink& sink, size_t count, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameSnapSink& sink, BYTE* dataPointer, size_t dataSize, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameQueueSink& sink, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferList& rval, const FrameQueueSink& sink, size_t count, void* userPtr = nullptr ); Error createFrameQueueBuffer( tFrameQueueBufferPtr& rval, const FrameQueueSink& sink, BYTE* dataPointer, size_t dataSize, void* userPtr = nullptr ); |
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Return value: |
This method returns an error object. If successful, it is set to eNOERROR. If the system cannot allocate enough memory, it is set to eOUT_OF_MEMORY. |
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Information: |
Namespace: DShowLib
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See also: | FrameQueueBuffer, tFrameQueueBufferPtr, tFrameQueueBufferList, FrameTypeInfo, Error |
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