A number of new sink types have been introduced that can simplify the implementation of low-latency image aquisition and enhanced image processing tasks.
Added the FrameNotificationSink class which provides access to image data with the least amount of overhead possible by avoiding the mandatory copy operation of other sink types.
Added the FrameSnapSink class for snapping images with direct control over buffer handling.
Added the FrameQueueSink class that allows for easy implemention of applications that can handle all incoming image data in the correct order while being able to process each image buffer for a variable amount of time.
The FrameNotificationSink is a sink type that gives direct access to image data as it becomes available to the application, before even being copied into a dedicated image buffer.
The FrameSnapSink is the SinkType used to grab (copy) frames from the image stream.
The FrameQueueSink is the preferred sink then the application's task requires processing all frames in image stream.
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