FrameQueueSink

The FrameQueueSink is the preferred sink when the application's task requires processing all frames in a video stream.

The sink is created by calling FrameQueueSink::create, and requires a reference to an instance of a class derived from FrameQueueSinkListener. The listener's methods are called when an image becomes available for processing, or when the sink's state changes.

Buffer Handling

The sink internally manages two queues of FrameQueueBuffers:

Buffers are put into the input queue by calls to allocAndQueueBuffers or queueBuffer. The current length of the input queue can be queried by calling getInputQueueSize.

When the FrameQueueSink receives an image from the device, it takes a buffer from the input queue, copies the image data into it, and places it at the end of the output queue. If the input queue is empty when the sink receives an image, the image will be dropped. Information about the number of frames copied or dropped by the sink can be queried by calling getFrameCountInfo.

Buffers can be extracted from the output queue by calling popOutputQueueBuffer or popAllOutputQueueBuffers. The current length of the output queue can be queried by calling getOutputQueueSize.

To avoid frames being dropped by the sink, the application has to ensure that there are buffers available in the input queue at any time. It is therefore imperative to re-queue buffers that have been extracted from the output queue after they have been processed.

Sink Events

The FrameQueueSinkListener::sinkConnected method is called when the sink image format has been decided during the call to Grabber::startLive or Grabber::prepareLive. It can be used to allocate buffers in the correct format and enqueue them before the first images are received from the video capture device.

The FrameQueueSinkListener::framesQueued method is called each time after a frame has been filled with image data and copied to the output queue. If one more frame is added to the output queue during the execution of the callback, the callback is called again immediately.

The FrameQueueSinkListener::sinkDisconnected method is called when the device is stopped during a call to Grabber::stopLive.

Sink state changes

When Grabber::prepareLive or Grabber::startLive is called:

When the actual streaming begins:

When Grabber::stopLive is called

Information

    Header File: tisudshl.h
    Namespace: DShowLib
    Introduced in version 3.5

Inheritance

    GrabberSinkType
            FrameQueueSink

Methods

Method Description
allocAndQueueBuffers

This function creates a number of buffers and puts them into the input queue.

create

Creates a new FrameQueueSink.

getFrameCountInfo

Fetches the FrameCountInfo from the sink.

getInputQueueSize

Returns the current count of FrameQueueBuffer objects in the input queue.

getOutputFrameType

Retrieves the FrameTypeInfo of the current connection.

getOutputQueueSize

Returns the current count of FrameQueueBuffer objects in the output queue.

isCancelRequested

Returns true when Grabber::stopLive was called. The sink is required to halt operation and return from any callbacks as soon as possible.

isConnected

Returns if the sink is currently connected.

popAllInputQueueBuffers

Fetches all FrameQueueBuffer instances from the input queue and returns them.

popAllOutputQueueBuffers

Fetches all currently available FrameQueueBuffer instances from the output queue and returns them.

popOutputQueueBuffer

Fetches a single FrameQueueBuffer from the output queue and returns it.

queueBuffer

Queues one or more FrameQueueBuffer objects into the input queue of the FrameQueueSink .

Structs

Struct Description
FrameCountInformation

Frame count information from the sink.

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