• Introduction
  • Programmer's Guide
  • Technical Articles
  • API Documentation
Search Results for

    Show / Hide Table of Contents
    • ic4
      • BufferPool
      • DeviceEnum
      • DeviceInfo
      • Display
      • DisplayNotation
      • DisplayRenderPosition
      • DisplayStatistics
      • DisplayType
      • EmbeddedDisplay
      • ErrorCode
      • ExternalOpenGLDisplay
      • FloatRepresentation
      • FloatingDisplay
      • FrameMetaData
      • Grabber
      • HandleObject
      • IBufferAllocator
      • IC4Exception
      • IDisplay
      • ImageBuffer
      • ImageBuffer.CopyOptions
      • ImageBufferExtensions
      • ImageBufferExtensionsOpenCvSharp
      • ImageType
      • IntRepresentation
      • Interface
      • Library
      • LogLevel
      • LogTarget
      • PixelFormat
      • PixelFormatExtensions
      • PngCompressionLevel
      • PropBoolean
      • PropCategory
      • PropCommand
      • PropEnumEntry
      • PropEnumeration
      • PropFloat
      • PropId
      • PropIdBoolean
      • PropIdCommand
      • PropIdEnumeration
      • PropIdFloat
      • PropIdInteger
      • PropIdRegister
      • PropIdString
      • PropInteger
      • PropRegister
      • PropString
      • Property
      • PropertyIncrementMode
      • PropertyMap
      • PropertyType
      • PropertyVisibility
      • QueueSink
      • QueueSinkConnectedEventArgs
      • QueueSinkEventArgs
      • QueueSinkQueueSizes
      • Sink
      • SinkMode
      • SinkType
      • SnapSink
      • SnapSinkAllocationStrategy
      • StreamSetupOption
      • StreamStatistics
      • TransportLayerType
      • VersionInfoFlags
      • VideoWriter
      • VideoWriterType

    Class EmbeddedDisplay

    A display that is embedded inside a parent window

    Inheritance
    object
    HandleObject
    Display
    EmbeddedDisplay
    Implements
    IDisposable
    IDisplay
    Inherited Members
    Display.DisplayBuffer(ImageBuffer)
    Display.WindowClosed
    Display.Statistics
    Display.RenderPosition
    Display.RenderLeft
    Display.RenderTop
    Display.RenderWidth
    Display.RenderHeight
    HandleObject.Dispose(bool)
    HandleObject.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: ic4
    Assembly: ic4dotnet.dll
    Syntax
    public class EmbeddedDisplay : Display, IDisposable, IDisplay

    Constructors

    EmbeddedDisplay(IntPtr, DisplayType)

    Creates a display embedded inside a parent window

    Declaration
    public EmbeddedDisplay(IntPtr parentWindow, DisplayType displayType = DisplayType.Default)
    Parameters
    Type Name Description
    IntPtr parentWindow

    Window handle of the parent window

    DisplayType displayType

    Type of display to use

    Exceptions
    Type Condition
    IC4Exception

    Check ErrorCode and ToString() for details.

    Implements

    IDisposable
    IDisplay
    In this article
    Copyright ©️ 2024 The Imaging Source Europe GmbH www.theimagingsource.com