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    • ic4
      • BufferPool
      • DeviceEnum
      • DeviceInfo
      • Display
      • DisplayNotation
      • DisplayRenderPosition
      • DisplayStatistics
      • DisplayType
      • EmbeddedDisplay
      • ErrorCode
      • ExternalOpenGLDisplay
      • FloatRepresentation
      • FloatingDisplay
      • FrameMetaData
      • Grabber
      • HandleObject
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      • IC4Exception
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      • ImageBuffer
      • ImageBuffer.CopyOptions
      • ImageBufferExtensions
      • ImageBufferExtensionsOpenCvSharp
      • ImageType
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      • Interface
      • Library
      • LogLevel
      • LogTarget
      • PixelFormat
      • PixelFormatExtensions
      • PngCompressionLevel
      • PropBoolean
      • PropCategory
      • PropCommand
      • PropEnumEntry
      • PropEnumeration
      • PropFloat
      • PropId
      • PropIdBoolean
      • PropIdCommand
      • PropIdEnumeration
      • PropIdFloat
      • PropIdInteger
      • PropIdRegister
      • PropIdString
      • PropInteger
      • PropRegister
      • PropString
      • Property
      • PropertyIncrementMode
      • PropertyMap
      • PropertyType
      • PropertyVisibility
      • QueueSink
      • QueueSinkConnectedEventArgs
      • QueueSinkEventArgs
      • QueueSinkQueueSizes
      • Sink
      • SinkMode
      • SinkType
      • SnapSink
      • SnapSinkAllocationStrategy
      • StreamSetupOption
      • StreamStatistics
      • TransportLayerType
      • VersionInfoFlags
      • VideoWriter
      • VideoWriterType

    Class PropString

    String properties represent features whose value is a text.

    Inheritance
    object
    HandleObject
    Property
    PropString
    Implements
    IDisposable
    Inherited Members
    Property.Notification
    Property.Type
    Property.DisplayName
    Property.Name
    Property.Description
    Property.Tooltip
    Property.Visibility
    Property.IsLocked
    Property.IsLikelyLockedByStream
    Property.IsAvailable
    Property.IsReadonly
    Property.IsSelector
    Property.SelectedProperties
    HandleObject.Dispose(bool)
    HandleObject.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: ic4
    Assembly: ic4dotnet.dll
    Syntax
    public class PropString : Property, IDisposable
    Remarks

    The maximum length of the text is indicated by MaxLength.

    PropString instances are created in multiple ways:

    • By directly querying a PropertyMap for a string property:
      • Find(PropIdString)
      • FindString(string)
      • TryFind(PropIdString, out PropString)
      • TryFindString(string, out PropString)
    • By casting a Property object obtained from one of the functions returning generic property objects:
      • Find(string)
      • TryFind(string, out Property)
      • Features
      • All
      • SelectedProperties

    Properties

    MaxLength

    The maximum length of the string that can be stored in this property

    Declaration
    public ulong MaxLength { get; }
    Property Value
    Type Description
    ulong

    The maximum length of the string that can be stored in this property

    Value

    The current value of this property

    The value is only writable is the property's writability is not restricted. See IsLocked, IsReadonly, IsAvailable.

    Declaration
    public string Value { get; set; }
    Property Value
    Type Description
    string

    The current value of this property

    Exceptions
    Type Condition
    IC4Exception

    Check ErrorCode and ToString() for details.

    Implements

    IDisposable
    In this article
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