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    • ic4
      • BufferPool
      • DeviceEnum
      • DeviceInfo
      • Display
      • DisplayNotation
      • DisplayRenderPosition
      • DisplayStatistics
      • DisplayType
      • EmbeddedDisplay
      • ErrorCode
      • ExternalOpenGLDisplay
      • FloatRepresentation
      • FloatingDisplay
      • FrameMetaData
      • Grabber
      • HandleObject
      • IBufferAllocator
      • IC4Exception
      • IDisplay
      • ImageBuffer
      • ImageBuffer.CopyOptions
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    Class FloatingDisplay

    A display that is using its own top-level window.

    Inheritance
    object
    HandleObject
    Display
    FloatingDisplay
    Implements
    IDisposable
    IDisplay
    Inherited Members
    Display.DisplayBuffer(ImageBuffer)
    Display.WindowClosed
    Display.Statistics
    Display.RenderPosition
    Display.RenderLeft
    Display.RenderTop
    Display.RenderWidth
    Display.RenderHeight
    HandleObject.Dispose(bool)
    HandleObject.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: ic4
    Assembly: ic4dotnet.dll
    Syntax
    public class FloatingDisplay : Display, IDisposable, IDisplay
    Remarks

    The main use case for this display type are test and demo applications.

    This display implementation is only available on Windows platforms. Creation will fail on other platforms.

    The display's window has its own window thread, therefore also works in console applications.

    Use the WindowClosed event to get a notification when the display's window was closed.

    Constructors

    FloatingDisplay(DisplayType)

    Create a new display using its own top-level window.

    Declaration
    public FloatingDisplay(DisplayType displayType = DisplayType.Default)
    Parameters
    Type Name Description
    DisplayType displayType

    Type of display to use

    Exceptions
    Type Condition
    IC4Exception

    Check ErrorCode and ToString() for details.

    Implements

    IDisposable
    IDisplay
    In this article
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